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Basic Roleplay
Overview In this document, we aim to try and teach you the basics of Roleplay within the Server. This will include the basic rules and how to carry yourself with the professionalism of a Police Officer. We usually have RP events three or four times a week (sometimes even more) each with a variety of different situations, we will try to cover the basic RP skills/knowledge that you will need to properly Roleplay in the Server. Roleplay Within the PoliceMP Server, we try to incorporate some basic roleplay within our actions in the Server. This is to allow for you to grab enjoyment out of a scene as well as allow others around you to enjoy the scene thoroughly. When playing on PoliceMP as a Police Officer you must make sure you are roleplaying as a Police Officer only. This will include a few set guidelines that we will be talking about further in the document like The Way you Drive; The Way you Speak to Others, and The Processes you Take Within a Scene. Only trained persons can civilian role play, or roleplay out of an ongoing event. You shouldn't role play yourself just for fun. How do I Roleplay? When roleplaying it is up to your imagination what you do, as long as you are following the rules and roleplaying as an officer you have pretty much free reign on how and when you roleplay in the server. The extent or the level of your roleplay is completely up to you. If you want to create a character and build a story behind your character or if you simply just want to roleplay as any other Police Officer that is up to you. Just be mindful that our Civilian Role players are scripted, so if you prompt them and ask for things correctly, they will release information to you (most of the time) You are not expected to roleplay with AI, but when we host RP events it is encouraged that you try some roleplay and if it’s something you aren’t interested in, allow someone who is to have a go. How do I talk like a Police Officer? When you are roleplaying as a Police Officer you need to offer up a sense of professionality as well as understanding. It is our job to ensure that the people are being heard and that we are making sure that we understand their situation. Ways of doing this are: Yes, I understand… I’m sorry (for/that/etc)... I can assure you that... What do you feel we could do? Make sure you make them feel like you understand their emotions and that you aren’t there to tick boxes but there to listen. Getting on their level When talking to people it is sometimes best that you try your best to make them trust you whether they are victims, witnesses or suspects. When you are talking to someone you will try to match their way of speaking and try good cop bad cop. Sometimes, it’s clear that an Officer isn't engaging or getting the interaction they need, it may be prudent to inter jack and try a new approach. This will allow them to associate with you a lot easier as they will feel you are more relatable and therefore might be able to give you more information/self incriminate/ give a much more detailed statement or simply report to the police a lot more in the future. You still have to act like a Police Officer and have that sense of professionalism. Making an Arrest When arresting someone you must make sure you read their caution so the things that they say can be used in court. “You do not have to say anything. But, it may harm your defence if you do not mention when questioned something which you later rely on in court. Anything you do say may be given in evidence.” You must also make sure you search them and tell the Prisoner Transport/ Custody Sergeant the contents of the Search. You may also say: “I am going to be searching you because you have been arrested for... Do you have anything on your persons that may harm me or my colleagues? If you fail to mention something that laters harms me or my colleagues you may be charged with assault.” Professionalism When playing on the server you must show a sense of professionalism. This does not mean you can’t have fun, this simply means you need to remember you are roleplaying a Police Officer and that you must do things that a Police Officer may do. If you do things a Police Officer won’t do, you MAY risk getting a warning from a moderator. When playing on the server you need to show respect to your higher ranks as well as everyone else on the server. This is due to the roleplay as well as the simple rules. Driving Standards When driving in the server you are expected to follow the road laws at all times. If you do not know the road laws that are perfectly fine just use common sense eg not driving 110mph through a one road system within the city. What happens if I don’t drive sensibly? We have a department called Driving Standards. If you are caught driving inappropriately you may get a simple verbal warning or a warning on your record. However, you may also get points on your license this can be very detrimental to your career within the PoliceMP Server. Divisions like the Roads Policing Unit do not accept officers with points on their license. 6 points on your license - You will be warned. 9 points on your license - You will be warned again. 12 points on your license - You will be banned from driving for 3 weeks. Speed Limits These Speed limits are guides. Use common sense and apply these guide accordingly Road Type Speed limit Small Residential Roads 20-30mph Residential Roads 30-40mph City Roads 40mph Main City Roads 50mph Country Roads 60-70mph Motorways 60-70mph Blue Light Driving (Response Driving) As a Police Officer, you are “exempt” from traffic laws if you are able to prove you are doing it within the best interests of the public or you have reasonable cause to do so as long as you are doing it safely. You also are expected to turn your light and sirens on and respond to a scene at speeds higher than the speed limit. Response Units 20mph over speed limits. RPU units are able to go 90mph MAX within city limits. Interceptors and AFOs have no max. Driving Faster than permitted may cause you to get a warning on points on your license When driving with lights and sirens you do not need to be travelling at max speeds adjust to your surroundings and perform your own risk analysis in your head. Eg small residential roads slow down. Wet Conditions Slow Down. Police Officer Medical Roleplay (DR & [C]ABC) When performing medical Roleplay there is a variety of injuries that you will come across in this document. We will cover the bare basics to teach you how to do medical roleplay in a general sense. DR D - Danger Before even attempting to perform medical RP, you must ensure that the scene has been secured and that you are able to perform medical safely. This will ensure that no one else will be injured causing a much more severe situation. This can be done via road closures or a Police presence in a perimeter. As well as a perimeter make sure that all weapons have been collected by CID or AFO. You basically want to make sure you are Safe. R - response Can they hear you, do they feel any pain if they can’t hear you, can they feel your touch? Call for help! [C]ABC CABC is a checklist that you should do every time you arrived on the scene or if you are beginning your Medical. CABC is in Order of priority. C - Critical - Is there anything critical? ie. Open Artery, Major Bleeding, Fire, Gas etc. A - Airways - Are their airways clear? Look down their throat is there vomit or swallowed tongue. Nothing visible tilt their head back to keep airways open. [Risks Spinal Injury - but if they aren’t breathing they will die] If something is in Airways. Try to clear with fingers or by Heimlich. B - Breathing - Are they breathing? Put your ear next to their mouth and look down their chest. Can you feel their breath? Can you see their chest move EVENLY? If UNEVEN they may have a punctured Lung. If no breath begin rescue breath and CPR. C - Circulation - Do they have a pulse? If not begin CPR - 30 compressions and 2 breaths at a time. Call EMS, Arrange for DeFib. (/e CPR)
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Call Signs
CWXX ERT Officers OCXX RPU Officers FMXX AFO Officers SOXX CID Officers H0X, L0X, R0X, X0X, Y0X DSU Officers GX Senior Constable Command Call sign Who are they? RI1 ERT Inspector RS2, RS3, RS4 ERT SGTs FI1 AFO Inspector FS2, FS3 AFO SGTs OT1 RPU Inspector OS2, OS3 RPU SGTs DI1 CID Inspector DS2 CID SGT NS1 NPAS SGT HI1 DSU Inspector HS2, VS2 DSU SGTs E1 Chief Inspector E6 Auxiliary Manager C2 Superintendent C1 Assistant Commissioner B1 Commissioner C5, C6, C7, C8, C9 Developer A1, A2, A3, A4, A5, A6 Senior Management Operational Call sign Deployment NPAS 61/62 National Police Air Service Heli Med 27 Air Ambulance S1 Lead Special Escort Group Member S2, S3, S4, S5 Special Escort Group Member Trojan 1, Trojan 2 Crewed Armed Response Units V1, V2 Crewed Armed Interceptor Units
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Callouts
Grade 0 Highest Priority Full Lights and Sirens (Extremely high risk to life and or property) Callout Units Panic button ANY and ALL Units to attend A person with a knife AFO or Dog (if available) Gang war AFO ONLY Bank heist AFO ONLY Grade 1 Highest Priority Full Lights and Sirens increased by safe speed (high risk to life and/or property) Callout Units FTS / Ongoing pursuit RPU and NPAS (if available) Missing Persons Dogs and NPAS (if available) Drugs Intel Dogs and NPAS (if available) RTC CID and RPU (if available) Ongoing assault Any unit may attend Fight in progress Any unit may attend Weapons Intel AFO ONLY Grade 2 Medium Priority Attendance - Lights and Sirens safe speeds 20mph over speed limit MAX (Medium Risk to Life or Property) Callouts Units Shoplifting Any unit may attend Sudden Death CID (if available) FTS Marker RPU ONLY Street Race RPU ONLY Grade 3 Routine Attendance - Following Road Laws (Medium Risk to Life or Property) Callout Units Abandoned Vehicle Any unit may attend Public Nudity Any unit may attend Illegal Immigrants Any unit may attend ANPR Hits RPU ONLY
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Equipment
All Police Officers carry equipment that is used to help them in their role. Some Officers carry specialist equipment that is not available to regular PCs; such as AFO (Authorised Firearm Officers) who carry firearms for the most dangerous situations. All Officers are taser trained. Remember, this guide is for best case scenarios only. In reality there are situations that can not be accounted for. In life or death situations, if an officer believes that they, or someone else is going to be killed if action is not taken, anything goes. Do not be afraid to use your equipment in ways that are not listed below. If you can defend your actions to your superior, moderators, and colleagues there would never be an issue. Props Props such as traffic signs and cones can be used by any Police Officers from the F5 menu on foot. You will be trained on how to properly close a road using cones and signs when you apply for the role of PC. Make sure you use all props responsibly. You must use the Delete Item option at the bottom of the prop menu when you are leaving the scene to ensure you have not left anything behind. Extendable baton (ASP) All Officers carry an ASP that has a wide variety of uses. In general though the Baton should only be used when absolutely necessary. This is because an ASP is essentially just a long, heavy stick made from hardened steel. It can break bones, cause internal bleeding and even kill. A baton can be more effective than a taser when Officers are outnumbered by subjects. A taser can only effectively deal with a single subject at a time. A drawn and cocked baton combined with loud verbal commands may be more effective and intimidating to a crowd than a taser drawn. A baton is also sometimes used on vehicles or property. If a dangerous subject has locked themselves in their car, a baton tip can break the window. This is useful because it means; the car in question will stand out more if officers have to search or pursue it, and if stopped and safe, an officer can reach in through a broken window to unlock the door. In real life, Officers are told that baton strikes should be directed at the limbs (arms and legs) as this has the least potential for permanent harm. Baton strikes elsewhere, especially thehead may be considered use of lethal force. Taser (Requires PC+) In reality, most officers are not trained to have a taser. However on the server every Officer of rank PC or above carries one. They are incredibly effective at short ranges. Usually after being tased a subject has no injuries. However officers should also consider the situation, a taser in rare cases can cause heart attacks and death. There is a risk of the offender causing head injury falling onto concrete. Officers should use extreme caution when using a taser on a subject near flammable materials, on roofs, ledges or at the top of stairs. Officers in real life are trained to aim and fire directly at the center of the subject's chest as this gives the best chance of good contact being made. Drawing a Taser counts as using force. As such tasers should NOT be drawn unless there is a clear danger to officers or civilians. Flashlight Hold Right Click to use the flashlight. You should not be using the flashlight as a weapon at any time. Fire Extinguisher Hold Right Click to use the fire extinguisher. It does not extinguish in-game fires. Officers may use it for roleplaying purposes. You should not be spraying the fire extinguisher towards people, or using it as a weapon. Radar/Speed Gun A speed gun must be taken from a vehicle's boot. It will appear in your weapon wheel as a vintage pistol, when holding it press Y to activate it. Then hold Right Click to point it at vehicles and C to get a speed reading at the bottom of your screen. The speed gun is not a weapon however, pedestrians and civilians will see it as one and will start fleeing / become aggravated if you point it directly at them, do not abuse this. First Aid Kits All police cars carry a large amount of medical supplies in their boots. You can access them by pressing Y when you are next to the boot. This will heal you to full health. You can also roleplay medical situations by grabbing medical supplies to use on another officer or civilian. Body Armor All Police Officers wear stab proof vests, known as “stabbies”. You can access them by pressing Y when you are next to the boot. This will give you 50% armor. If you're attacked you can roleplay switching out your old stabbie for a new one at the station or from your car. The Enforcer / “The Big Red Key” The Enforcer, or Big Red Key is a large battering ram used by police to break the locks off doors. The only use for this at the moment is in game roleplay situations where somebody is inside a house. You can access them by pressing Y when you are next to the boot. There is no excuse and no reason for this to ever be used as a weapon or swung.
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Sepura Radio
Radio First Use When you first log onto the server you’ll need to set up the radio, to do this you’ll need to press both Left Shift + F2, you will be presented a radio showing a black screen on the bottom right of your screen. When you have loaded up the radio, you’ll need to turn it on, to do this press the Green ‘talk’ button to the left of the arrow keys. Once you’ve done this, you’ll be automatically put onto channel ‘London Emergency Central’ Radio Shortcuts Below is a quick start guide to the radio and the keyboard shortcuts to change channel. Channel Name Abbreviation Channel MHz Keyboard Shortcut London Emergency Central 1 Incident 1 Incident 2 Incident 3 Incident 4 Operations 1 Operations 2 Operations 3 Training 1 Tr 1 Training 2 Tr 2 10 N/A Introduction to the new Sepura Radio System The Sepura Radio system is a radio that is used by the British Emergency Services and allows encrypted transmissions so that the general public cannot listen into radio transmissions from a general receiver. Below is a comprehensive list of the channels available to us, and their operational usage. London Emergency Central London Emergency Central is the general radio channel used on the server, unless you’re on an Organised Patrol or have been instructured by a Sergeant or above to move channel, you must use this. This is where it all happens, requests for back-up, communication when a panic button is pressed and general state code transmission when responding to calls. **Note, to change channels you can either use your mouse cursor to use the arrow keys on the radio itself or use a keyboard shortcut that will be put at the bottom of this document.** Incident 1, Incident 2, Incident 3 and Incident 4 (Inc1, Inc2, Inc4 and Inc4) The Incident channels are integral to the smooth running of the server, these are only to be used when an incident is declared on the server, this could be a Pursuit, Call for help, Officer down or Panic button activation, to use any of these channels you need authorisation from a Sergeant or above, if any of the staff team are unavailable you are able to utilise these at your discretion. Operations 1, Operations 2 and Operations 3 (Ops1, Ops2 and Ops3) The Operations Channels are only to be used when there is an Organised Patrol on the server, these channels will be allocated to a certain division within the server when the Patrol starts, you MUST use the channel assigned to you when taking part in the Patrol/Operation. Training 1 and Training 2 (Tr1 and Tr2) The two training channels are only to be used during training and can only be authorised to use by a member of the Senior Staff Team, College of Policing, or Divisional Training Staff
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Glossary
Acronym Meaning Polac Police Accident PT Prisoner Transport TC Traffic Collision / Tactical Contact ARV Armed Response Vehicle AFO Authorised Firearms Officer ASP Baton All The Nines 999 Lima Charlie Loud and Clear Lost Eyes / No Visual The subject has not been seen Air / Airwaves The police radio Priority Message Do not interrupt this radio transmission FPN Fixed Penalty Notice / Fine FTS Failure To Stop / Vehicle making off ATS Automatic traffic signals (traffic lights) Trojan A firearms unit DRA Dynamic Risk Assessment TPAC Tactical Pursuit and Containment Training
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Roleplay Policy
This document will outline the PoliceMP roleplay policy, which will aim to try and set clear standards and rules of Roleplay within the Server. We usually have RP events three or four times a week (sometimes even more) each with a variety of different situations. What is Roleplay? Within the PoliceMP Server, we try to incorporate some basic roleplay within our actions in the Server. This is to allow for you to try and grab enjoyment out of an event as well as allow others around you to enjoy the event thoroughly. There are two elements to roleplay. Civilian RP and Officer RP. When playing on PoliceMP as a Police Officer you must make sure you are roleplaying as a Police Officer only. The same goes when you are a NHS and Fire Officer. This will include a few set guidelines that we will be talking about further in the document like the way you drive; The way you speak to others, and the processes you may take within a Scene. Only trained persons can perform civilian role play, or roleplay out of an ongoing event. You shouldn't role play yourself just for fun unless authorized by an Inspector. Chain of Command Senior Management: Overarching command of Roleplay Head of CIVRoleplay: Guides policy and leads the department. Senior CIV: Create ideas for RP, and implement them with assistance from Head of CIVRP Civ RP trained: Take part in CIVRP, help create a authentic and realistic atmosphere for everyone involved. Maintain professional standards. Tier Levels Civ RP consists of two tiers, each tier unlocks more advanced Civ RP scenarios. The purpose of the tier system is to introduce spontaneous Civ RP incidents that are minor of nature and are pre approved, so that Civ RP trained personnel can implement them without permission if they feel it is appropriate. If you have a scenario idea and are not sure if it is acceptable, post it on the spreadsheet or post in CIV RP. Characters that will have ongoing roleplay should be saved in the F9 custom ped menu to ensure the character is played correctly, obviously, slight adaptations such as jackets, bags etc can be made. Tier 1 civilian roleplay consists of pre approved scenarios that don't require heavy Police / Fire / Ambulance presence to implement. You should be aiming for not more than a few players on the scene to respond and deal with the situation. Tier 1 RP may not steal vehicles and/or fail to stop. Tier 1 RP may not deliberately kill other players and civilians although accidents and unintentional injuries and deaths can still occur without ruining the event, if played correctly. Tier 1 RP can also play as unwilling witnesses, bystanders, hostages and victims. Tier 2 civilian roleplay consists of approved scenarios that may require heavy Police / Fire / Ambulance presence to control, but in essence now can involve vehicles in pursuits. And weapons may be used. If you successfully escape Police on foot or in a vehicle, you may use a vehicle again or steal another vehicle if required. Firing at Police and other civilians is allowed, but within reason, we aren't talking about a Mumbai terrorist attack. Tier 2 RP may use vehicles to steal, drive and fail to stop Tier 2 RP may murder other characters if planned and accidents and unintentional injuries and deaths are acceptable as explained above. Tier 2 RP can play as unwilling witnesses, bystanders, hostages and victims. Tier 2 civilians may now use weapons. Assault rifles/long rifles. You must roleplay switching weapons and carrying them if they are larger or you are hauling a lot of ammunition. I.e you cannot switch from a Sniper rifle to a G36 in 1 second…. Tier 2 civilians may shoot at NPAS if they are too low and in the way. Consider if the helicopter is disabled and crashes; it will require more resources to handle. Dont get too close! Interactions Detaining: All civs must be aware of gameplay limitations. As you are not AI, the interaction scripts such as handcuffing won’t work, and typing in text chat could take time, so civs should recognise verbal commands or /me commands in text. If you are injured and require medical attention, Police are there to take you to a Police Station. Whether this is via a hospital or not. For hospital stays this should be sped up as clearly we don't have a live operating theatre. If you haven't been handcuffed, then more fool the Police as you can attempt escape. You should provide a valid name when being booked in, or give your details when you are fingerprinted. Without ID being present, type a name in the chat. You may provide a false identity but you MUST give Police the real one if they fingerprint you or use any other method to identify you. Value of Life Throw away characters should be limited use, as great RP evolves and thrives from characters, so please try and value character unless killing them off. As an example: Surrounded by Police in no cover with your back against a wall - drawing a gun or firing at police would almost certainly result in you being shot and probably killed. Escape Considerations Being Searched - If you have been searched by the Police before your escape attempt you will no longer have access to your property, such as your phone or cigarettes. There would be no way for you to coordinate an escape with someone else in this situation, so should be avoided if talking in a discord. Be sure you are carrying or possessing a realistic amount of belongings on your person or vehicle. Non lethal shotgun (bean bag) - If you are struck by a Bean Bag shotgun you will need to factor injury, or at least simulate having an impact. Tackle - If ‘tackled’, consider that you are pinned and detained. If the Police then fail to handcuff you or hold you, then you can attempt to escape. Handcuffed - if you haven't been handcuffed, or detained, you may attempt to escape. This includes if you are placed in a vehicle without cuffs. Taser - If you are tasered it will take time to recover before trying to escape. Injury - Depending on the severity of your injury, your ability to move or stay on your feet will be affected. RP your injuries realistically. If you jump over a 20 foot wall, you'll probably break a leg. If you're run over by a car, it's going to hurt one way or another - even if it dazzles you briefly. Foot Pursuits - You can run a reasonable distance on foot to escape from Police. Swimming should be discouraged at this stage due to lack of Marine Units. Remember, running a full sprint and climbing over fences is going to take a lot of energy and at some point, you will need to catch your breath - so RP this properly and dont run from Paleto bay to the city as it wouldn't happen. Especially when blips are off, use this as an advantage, hide in a bush / container /whatever. Tier 2 Roadblocks - You can attempt to go around any Interceptor roadblock during a pursuit providing it is realistic and achievable. (i.e they leave a huge gap) If you are going to ram a Police vehicle, it is going to hurt you and your vehicle so ensure that both the Police and you RP it correctly. Vehicle rules Speed enhancement via the F9 menu should NOT be permitted unless agreed and approved prior, Speed of vehicles fleeing should be considered - dont steal a 150MPH car when Police do about 110mph. Any vehicles that have options for external or internal armor may NOT be used for pursuits or priorities without approval from a member of RP who is not involved in the scene. You are permitted to take a vehicle off-road within realistic limitations of the car you are driving. In addition, keep it realistic, you are not going to go 90 MPH on a dirt road, nor would you in an open field. Please note for the sake of fairness, driving in the underground sewer tunnels or on railroad tracks during a pursuit is considered off limits unless approved. If you damage your vehicle and escape, you may f1 your vehicle to use another time unless you want to play with the damage (especially if it becomes an obvious thing that Police are looking for) The use of mounted weapons shouldnt be used - unless prior agreement has been made and its appropriate - cant drive down Movie Star Way blasting every car, you will need to reload and will be limited on ammo! Weapons Weapon specific rules: You must roleplay switching weapons and storing them if you are carrying weapons on your person. You must roleplay ammunition and multiple weapons - do you have a backpack to carry them? Is your clothing appropriate to store weapons or hide weapons - you can't wear pants and pull out a pistol. Tasers are considered firearms in the UK. Injury Roleplay All players, civilian and Police, are expected to roleplay their injuries realistically. In the interest of fairness and game balance, the following rules apply: Gunshots - if you are shot, you probably aren't able to get back up and continue fighting, you will need medical assistance. Roleplay your injury! If no one helps you, Police do not find you, and other players who could have helped/detained you have all CLEARLY left the scene, you may get yourself back up and RP out your injury as realistically as possible. All we would say is if you've clearly broken an arm or been shot once in the arm as examples, you will then require treatment for this. Gunshot wounds at hospitals should prompt to police arriving. DR CABC D - Danger Before even attempting to perform medical RP, you must ensure that the scene has been secured and that you are able to perform medical safely. This will ensure that no one else will be injured causing a much more severe situation. This can be done via road closures or a Police presence in a perimeter. As well as a perimeter make sure that all weapons have been collected by CID or AFO. You basically want to make sure you are Safe. R - response Can they hear you, do they feel any pain if they can’t hear you, can they feel your touch? Call for help! [C]ABC CABC is a checklist that you should do every time you arrive on the scene or if you are beginning your Medical. CABC is in Order of priority. C - Critical - Is there anything critical? ie. Open Artery, Major Bleeding, Fire, Gas etc. A - Airways - Are their airways clear? Look down their throat is there vomit or swallowed tongue. Nothing visible tilt their head back to keep airways open. [Risks Spinal Injury - but if they aren’t breathing they will die] If something is in Airways. Try to clear with fingers or by Heimlich. If still blocked. Blow the blockage deeper to clear airways. B - Breathing - Are they breathing? Put your ear next to their mouth and look down their chest. Can you feel their breath? Can you see their chest move EVENLY? If UNEVEN they may have a punctured Lung. If no breath begin rescue breath and CPR. C - Circulation - Do they have a pulse? If not begin CPR - 30 compressions and 2 breaths at a time. Call EMS, Arrange for DeFib. (/e CPR) CIU Scenes and Investigations CIU investigations can be very fun and interesting but there are some rules and notes that should be observed. Banned Role-play The following items are banned Role-play in any context: The act of Sexual Role-play is not authorised. You can still pretend/claim verbally an act occurred in the past, but you cannot actually perform the actions in-game. Due to the fact we have no current ability to deal with explosives, this is not to occur. The use of the “N” or other racist or derogatory words, Gender, homophobic, transgender etc is not allowed by anyone regardless of real-life color/race/sexual orientation. Other Rules and Regulations Stay in character, roleplay things as if they would happen in real life. If you crash while on a scene you may reconnect and return to the scene. You may not under any circumstance use F10, Noclip, teleport to evade or escape. You may not spectate other people’s scenes while invisible to gain an unfair advantage. No RP characters should be under the age of 18. If you are told to stop, stop! Do not police the Police. If you think you were treated unfairly, make a post on the forums in the appropriate place. No bullying will be tolerated within the Police MP community. Be respectful out of RP. Within RP swearing and cursing is permitted to a certain extent - just don't be a dick. Respect everyone Be realistic Some of the information in this document is from FiveM websites that are free to use.
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